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nuketown_GG-Edition
requested by AberrantQueen and Stylez and of Gamers Global Servers
recreated and updated map by qUiCkSiLvEr
original map: Nuketown - Fight Yard by Tommy (//www.youtube.com/user/T0mmyPL)
vehicles prefabs by Corvalho and Milburn
Map information:
bsp name: nuketown_GG-Edition
map released: 06Aug2022
author: qUiCkSiLvEr based from an original design by Tommy for counterstrike based on a COD (Call of Duty) map
author email: quicksilver@qsextreme.com
Build information:
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original map: in part
utilities used: valve hammer 3.5SDK
wally
wadincluded: nuketown.wad
skybox: Kristoff
custom models used: eucalypt.mdl, haybale.mdl (converted over from HL2)
custom sounds used: fence2, nuketown1.wav, nukeready.wav
custom sprites used: gg-ball.spr, gg-text.spr, lazysmoke.spr
Development time: 2 weeks
Compile Time: ~1 minute
map dedicated to: AberrantQueen
review and
recommendations: GG Admin Team
special thanks to: stYlez, AberrantQueen, PastaSquid, boloman and Dark for playtesting and suggestions
Custom Textures: stylez
installation: nuketown_GG-Edition.bsp, .res and .txt to valve_downloads/maps
Kristoff skybox files (6) to valve_downloads/gfx/env
gg-ball.spr and gg-text.spr to valve_downloads/sprites
please refer to the nuketown_GG-Edition.res for all file locations
Original cstrike readme:
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Nuketown - Fight Yard
by Tommy (//www.youtube.com/user/T0mmyPL)
vehicles prefabs by Corvalho and Milburn
Background: Nuclear testing grounds.
Lots of fast paced action. The map is based on a typical U.S. suburb used to demonstrate the effects of a nuclear
weapon on a residential area.
Nuketown is a small map.
Other Notes: Have Fun :)