------General Info--------------------------------------------
Date : July 12, 2002
Title : Peyote
Filename : Peyote.bsp
Filesize : 4.98 megs
Author : Cyrus258
email : Scott@kreisler.org
ICQ : 32410694
Previous Maps : Band camp, Hypothermia, Olvidada_Muerte (two others in the works)
------Map Desciption-------------------------------------------------
A large deathmatch map, with some colorfull eye candy =]
------Play Information-----------------------------------------------
Deathmatch : yes
Single Player : info_player_start exists
How Many Players: 4-10
------Map Instructions-----------------------------------------------
Unzip the files in this archive. Place the file "peyote.bsp" in
your half-life/valve/maps directory.
IMPORTANT- you need to have the tfc.wad and the tfc2.wad in your half-life/valve folder to run the map, they are in the half-life/tfc folder, just copy and paste and your golden
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if i add one more brush no matter how simple, i get the "max planes, your level has grown to complex" error. i know i could have done more tweaks here and there, and maybe some more catus but the map wouldnt compile, so i guess we all gonna have to deal with it the way it is. i wouldnt be surprised if something stops moving or the lifts stop working, if that happens just restart.. this map took me a looooong time to make, mostly because i worked on it a few days out of each month over the past year, but i had no reason to rush... i couldnt get the longjumps to spin when the map first loads up but they do after you touch them once.. also the lower lifts (air vents) i tried to have func_buttons on them like the one in the blue/green room, but for what ever reason no matter what i did they wouldnt work, i think cause there is too much funcs and stuff in the map, so i left them on all the time..
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DO NOT EAT THE PEYOTE !!!!! =P