** INTRODUCTION **
Title : Urban Rampage
Date : 10th April 2000
Filename : rat_urban.bsp
Filesize : 700k, or thereabouts
Author : Milenko
Email Address : milenko@talk21.com, milenko@moonshine.co.uk
ICQ : 42562263 (auth required)
Home Page : http://hammer.prohosting.com/~milsmaps/index.html
ABOUT THE MAP:
I have made countless maps in the past for Regular Halflife and counter-strike, I decided to make a map for the less well known Run Away Train Mod, and here it is
CREDITS TO:
1) Valve/Sierra/id.
2) The Zoner compiling tools
3) The Run Away Train team (http://www.planethalflife.com/rat/)
3) Barking dog, for the nice urban textures i borrowed
4) Ant, for helping tweak the design of the level, and weapon placement, as well as hours of hard graft testing it :)
** PLAY INFORMATION **
SINGLE PLAYER : Just to familiarise yourself.
DEATHMATCH SOLO : Hell yea!
DEATHMATCH TEAMPLAY : Oh Baby
** INSTRUCTIONS **
First off, go and get the runaway train mod from http://www.planethalflife.com/rat/
then extract the map into Half-Life/rat/maps/
then play!
** CONSTRUCTION **
Base : from scratch
Editor(s) used : Worldcraft v2.1
Custom textures : yup, a few
Custom sounds : no, maybe if the RAT team will let me on my next map
Known Bugs : Just that I've stretched some textures, so decals may be out-of-shape/size.
Build Time : 12 hours
Compile Time : Around 3 1/2 hours
MAP INFO:
Rmf size : 700kb ish
Solids : no idea
Faces : no idea
Point Entities : no idea
Solid Entities : no idea
Successive revisions : 3
** PERMISSIONS **
DO NOT put this level/map on any sort of commercial product or compilation unless you have permission from me. You MAY distribute this zip file through any other means, provided it is unaltered, and it is free of charge. Do not modify this BSP in any way.