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Rips_Slayer_Pit: Released: 05/14/04
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Original Author: Ripping Corpse
Redesign Author: Dizzy Devil
Redesign Author email: ddhlp@cox.net
Redesign Author Homepage: http://members.cox.net/ddhlp
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LEVEL DESCRIPTION:
Single Player: No
Co-Op: No
Deathmatch: YES
Suggested Players: 5 - 10
New Textures: Yes
New Sounds: Yes
New Models: No
Map description: Redesigned map. The map theme is after the heavy metal band SLAYER.
This map has the feel of a killbox but more factuality with a few hidden secrets. Two, six point
teleports. Explosions and all. The structure was left the same from the original map.
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CONSTRUCTION:
Filesize: 6.06MB unzipped
wadincluded into BSP: RipsCustom.wad
Game engine: Half-Life
base map: ripstest
prefabs: None
editor used: Hammer 3.5 beta
utilities used: Paintshop Pro 7, Wally, Zoner
known bugs: None
compile machine: AMD Duron 1.4 GHZ
compile time: 15-20 minutes
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AUTOMATIC INSTALLATION:
STEAM Parent Folder(adjust for your drive letter if needed):
\Program Files\Steam\SteamApps\your_steam_login\half-life\
SERRIA Parent Folder(adjust for your drive letter if needed):
\Sierra\Half-Life\
NOTE: If you have used WinZip, Windows Extracting Tool (i.e. Windows 2000
Windows XP), or WinRAR to open this zipped file. You can Extract the files to
the Half-Life folder of any one of the top listings. The zip file was created to place
the files in their proper folders if you extract/uncompress to the Valve folder.
Manual install below.
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MANUAL INSTALATION:
Open your Half-Life folder and then open valve to find the folders listed below.
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MAPS FOLDER:
rips_slayer_pit.bsp
rips_slayer_pit.res
rips_slayer_pit.txt (This File)
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OVERVIEWS FOLDER:
rips_slayer_pit.bmp
rips_slayer_pit.txt (196KB)
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GFX\ENV FOLDER:
gfx/env/blood-sport256_up.tga
gfx/env/blood-sport256_dn.tga
gfx/env/blood-sport256_lf.tga
gfx/env/blood-sport256_rt.tga
gfx/env/blood-sport256_ft.tga
gfx/env/blood-sport256_bk.tga
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SPRITES FOLDER:
sprites/flare1.spr
sprites/fire.spr
sprites/c-tele1.spr
sprites/blue.spr
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SOUND FOLDER:
First create a folder the sound folder named: Rips_Slayer_Pit
Then place this file in the new folder you created: piecebypiece.wav
Place the fire_1.wav in the folder in the sound folder named: ambience
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BETA TESTERS:
From Team DDHLP:
Copper & Alana
From Team USA:
Darth Sailor
Thanx guys & gals!!!!!
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AUTHOR'S NOTES:
I was taking a look at this map on day and saw that it had great potential.
I received permission from the original author Ripping Corpse to improvise
the map. I have left the original structure the same but added one new room.
Also, I added several personal �flares� to this map. It turned out to be a very
interesting map. It has the feel of a killbox but a little more than that.
Enjoy!
You may NOT use this map or any of the files included to build additional maps without the original
author's written permission!