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PC Gamer Presents: 'They Hunger' dm1 and dm2
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********
Bill... this TEXT is NOT COMPLETE YET! and please alter as
you see fit
***********************
If you want to see more 'PC Gamer presents' Halflife levels, write
and let us know! Send e-mail to the PC Gamer Disc Editor....
Jeremy Williams <jeremy@pcgamer.com>
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10/12/99
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Titles : "THdm1" & "THdm2"
Description : Deathmatch levels for Half Life
THdm1 Author : Neil Manke
web site: http://www.planethalflife.com/manke
email: neil@mail.ocis.com
THdm2 Author : Dave Waters
web site:
http://www.planethalflife.com/3dconstruction
email: waters@planethalflife.com
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* Description *
"THdm1"
This is a small open map good for about 2-6 players. It has one
small fort and a set of ruined buildings seperated by a pond with
'diving boards' on each side:] It also contains a very cool and
compact Bazooka Turret [built by Dave]. I was trying to capture a
similar feel to cyNic's popular 'x-fire' map, which I really
liked. -Neil
"THdm2"
This level is well suited for 1 on 1 matches,with enough room for
3-4 player FFA before becoming over crowded. The layout is arena
style, with two small structures and a pond breaking up the map.
Rooftop access is possible via a chimney or by gauss jump. Like
Neil's map, this is set in the "They Hunger" theme.
-Dave
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* Credits *
Special thanks to everyone at Valve for creating Half Life, and to
PCGamer..............
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* Play Information *
Single Player : No
Deathmatch : Yes
New textures : Yes
New Models : No
New Sounds : No
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Install Info
Note: create the below folders/directory structures if you don't
already have them
-extract THdm1.bsp and THdm2.bsp into *halflife/valve/maps/* folder.
-extract the six *.bmp files and the six *.tga files into
*halflife/valve/gfx/env/* folder