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HL-HEV
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Карта xendm для HL

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Карта xendm
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================================================================================ * HALF-LIFE LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : XenDM FILENAME : XenDM.zip AUTHOR : Rolf Hulsbergen DATE : 23.05.2000 TYPE : DeathMatch EMAIL ADDRESS : R.P.Hulsbergen@Student.tudelft.nl HOMEPAGE URL : http://www.mapfinger.com/members/Wolv/ .zip CONTENTS : XenDM.bsp : The compiled map. Place in /Valve/Maps XenDM.jrf : The Jumbot waypoint file. You can delete this File if you don't use the Jumbot. XenDM.txt : This file -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- This is a medium sized, fully Xen style map. It is build with speed in mind, so should be well suited for internet play. -------------------------------------------------------------------------------- SINGLE PLAYER : 1 Player Start Point(s) CO-OPERATIVE : 0 Player Start Point(s) DEATHMATCH : 14 Player Respawn Point(s) SUGGESTED PLAYER LOAD : 4 to 12 NEW TEXTURES : 2 modified textures for the altar NEW SOUNDS : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map PREFABS USED : Xen_altar by Evilchild EDITOR(S) USED : QuArK 6.00 Beta 1 COMPILE TIMES (ca.) csg : 200 seconds bsp : 400 seconds vis : 200 seconds rad : 4000 seconds COMPILE MACHINE : AMD K6 300 Mhz, 64 MB RAM -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * -------------------------------------------------------------------------------- You can climb the structure in the healing room. You can recharge your suit at the altar by praying (looking down). You can use a camera in the cave below the altar. The thing above the MP5 is higly unstable. Most of this map was build without inspiration from other maps. Some parts, like the large corridors, the glowing red dots, the healing pool and the Xen_spores with platforms are inspired on Valve's Xen maps. Especially the mini Xen area after the accident was a good source of inspiration. -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Valve Software : For making a KICK ASS game EvilChild : For the cool prefab (Why are there so few Xen prefabs?) Furmigator : For solving my healpool sound problem All the playtesters : For allowing someone who never played a DM game online to make this level The gamesdesign forum : For providing loads of information ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Half-Life (C) 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. =======================================================================[.txtGen]

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