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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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<JAM>
m1-palinka


HL-HEV
hl-hev


TAN Five-seveN (IOM variant)

Добавил: The DSystem
2015-11-25 15:56:36
108 просмотров
  • TAN Five-seveN (IOM variant) Skin screenshot
  • TAN Five-seveN (IOM variant) Skin screenshot
  • TAN Five-seveN (IOM variant) Skin screenshot
  • TAN Five-seveN (IOM variant) Skin screenshot
  • TAN Five-seveN (IOM variant) Skin screenshot
Skins features:
- New edited and more realistic and detailed textures

- Polymer look textures

- Tan textures

- Blue headed 5.7x28mm rounds texture

- No visible textures misalignments on any model

- 2 sound sets (FN57 from Strelok's realistic soundpack and Glock18 firing sound from Last Stand's full sound replacements pack + Valve's reload sounds)

- MW2 like animations by .exe

- PeeWees with no consistency errors neither bad sized

- p\_shield and v\_shield models by Valve (not the same Schmung's Five-seveN models but the textures are corrected and they're TAN also. The shield model is the Valve's default)

- Buy menu image

- No animation errors
Skins features:
- New edited and more realistic and detailed textures
- Polymer look textures
- Tan textures
- Blue headed 5.7x28mm rounds texture
- No visible textures misalignments on any model
- 2 sound sets (FN57 from Strelok's realistic soundpack and Glock18 firing sound from Last Stand's full sound replacements pack + Valve's reload sounds)
- MW2 like animations by .exe
- PeeWees with no consistency errors neither bad sized
- p\_shield and v\_shield models by Valve (not the same Schmung's Five-seveN models but the textures are corrected and they're TAN also. The shield model is the Valve's default)
- Buy menu image
- No animation errors



The Last Stand's pack i included maybe is a little unrealistic or not very appropriate, but i included it in cuz that's the one i use and i really like how it sounds related to the 57, so it's all for your amusement and client improvement =)

I would like to have a better lightning effects over the v_model but editing the textures to look like polymer (which is actually an smooth material) just left the GoldSrc engine's lights dynamics or whatever it calls doing the whole lightning work, not too advanced but it's all can be.

Sorry cuz i was not able to upload more screenshots of the whole pack! But i tested it completely and i can surely ensure that all parts works properly.


¡ENJOY IS THE BASICS!

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