Ok, ive did my best to make my compiles for this skin to not have any texture misalignments or any compile mishap or any unwanted things in this skin.
First of all, i resized it to what i think is a more realistic size of a fragmentation grenade in real life. Yes, and you could find that the models are mirrored correctly, has , and resized so that they would look evenly sized to the players perspective. And the .
It also has shield models with And i also resized the frag grenade for the shield so that they would look evenly sized to the players perspective - as i said earlier. There are - one is valve's standard model for the shield (with the glass issue fixed), and one made by Doylle & Minotauro where I got from Felipe Pavia's previous compile where it has the word "CHOQUE" on it, its a nice model btw.
All of the my compiles in this skin both has (courtesy of LordDemong, and also includes various sleeve textures by Millenna) and for each individual model - including the shield models (finally, a shield v model with sleeves! how long did anyone try to do that?)!
It also has , four of which are my recolors of the original one - which i also included here. Ok, there is a:
Yellow-Greenish color - it was the original, i respect who made it (Minotauro) so i included it.
Green recolor - I wanted it more greener - like the army grenades, so i did that.
Brown recolor - For those brown colored grenades for battles on muddy terrain, yeah, we have those colored nades here.
Gold recolor - Its kinda strange, but i got the idea of making this after watching an episode of HBO's miniseries: The Pacific
Black recolor - I like some black themed, tactical looking frag grenade.