| Добавил: The DSystem 2017-03-17 10:20:03 272 просмотра Hmm, where to begin?) This unusual form were inspired by one careless movement of the brush in Zbrush, and originally I planned to use this model for CS 1.6 - I forgot again that the engine supports only 512 pixels maximum texture size, and it was necessary to redo everything and "rebake" texture, as well happened problems related to the setup soft rig, and from her I had to refuse. In General it turned out typical for my skin, too many polygons, too blurry texture, and simple animation. And my friend's birthday today - Congratulations to Daniil! I wish you to be as cool Sad Boy what you always were ))
Hmm, I hope the machine translation is not made from my text nonsense...
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