Добавил: The DSystem
CsBlackHAwk's Task Force Ranger
for CS 1.6 and CS zero
Credits - GR Team - Face textures for all of the models are from Ghost Recon (or based on those)
- DoD Team -The camo patterns were drawn in Photoshop by hand.
- The meshes are all my work, the rest of the textures are from pics from the Net
- CsBlackHawk - Re-skin
- The Marine-urbancamo.mdl is a reskin of the marine model (urban)-experimental digital urban camouflage pattern (after all most of the CS maps are in urban environment). And for Dust and dust2 maniacs here it is - desert camo (marine-desertcamo.mdl). Just rename the files to urban or whatever (gign, gsg9 or sas).
All of the models were done in Milkshape3D 1.7.0
** Special Thanks to Djiesse whose tutorials initiated me in the workings of Half Life modelling **