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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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<JAM>
m1-palinka


HL-HEV
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Counter-Strike: Source
FAMAS

SR-3M Vikhr Animations



SR-3M Vikhr Animations
Добавил: The DSystem
2016-02-02 20:40:30
5 просмотров
  • SR-3M Vikhr Animations Skin screenshot
  • SR-3M Vikhr Animations Skin screenshot
  • SR-3M Vikhr Animations Skin screenshot
  • SR-3M Vikhr Animations Skin screenshot
So yeah, i've been working on this since last week and so I thought i'd release it now. Since there were no SR-3Ms for the CT's yet, i figured i'd make one, for the FAMAS. I tried to make this look original (check out the magout :P) and badass. Since there were some animations that involved using another mag to take the empty mag by hitting it out, i thought about hitting the gun to get the mag out. Though i guess it's really unrealistic, but that's how I like it. Hope you like this!

Video :


Video by Akaru (thanks!) :




So for some reason, yesterday, I decided to touch my anims up a bit and tried to fix most of the errors that people on the comments pointed out and tweaked some stuff too. Redid the draw and shoots and moved the origins. Changed the reload.

This was the result :



>>Link<<

So yeah, i've been working on this since last week and so I thought i'd release it now. Since there were no SR-3Ms for the CT's yet, i figured i'd make one, for the FAMAS. I tried to make this look original (check out the magout :P) and badass. Since there were some animations that involved using another mag to take the empty mag by hitting it out, i thought about hitting the gun to get the mag out. Though i guess it's really unrealistic, but that's how I like it. Hope you like this!

Video :

Video by Akaru (thanks!) :


So for some reason, yesterday, I decided to touch my anims up a bit and tried to fix most of the errors that people on the comments pointed out and tweaked some stuff too. Redid the draw and shoots and moved the origins. Changed the reload.

This was the result :

>>Link<<

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