Havent been releasing anything for a while.
Modelled this pocket knife of mine.
Shit :
Baked normals
1024 x 1024 Texture.
Both phong and refmaps.
Since Source engine cant handle newgen stuff,especially knifes - I made a static lighting version of diffuse texture in case if you mentioned how crappy it looks ingame with all that dynamic lighting shit.
2 sets of animations. Yeah compile was in rush since Im sick of compiling things already.