Добавил: The DSystem
I've been thinking that de_dust is a bit too simple looking after playing COD4. everything just looks like there is no shadows, especially the palm trees look like they were taken from cartoon. There was no bumpmaps, so I added one from HL2 and added five new command lines in to the .vmt. It might look a bit too bright but I think it looks much better now.
*Update: the phong is now reduced, my littlebrother threw in random numbers and somehow managed to find correct brightness. If it needs more adjustment, I'll inform my brother :D
phong: me (Nahka)
Feel free to edit my work, as long as you give me gredit for making the original work if you release it. I'm not quite satisfyed for the normalmap or texture but I can't edit them. I don't have a decent photoshop, therefor someone should make a simple reskin and better normals for this to look better. If you have talent and tools for this, or you have already done better skin or normals, e-mail me: email@example.com and I can adjust the phong to suit them.