Добавил: The DSystem 2016-01-22 15:15:26 150 просмотров
Better Arsenal: Vz61
Adds the Vz61 E and the unique Vz61 Suppressed to Fo3
CREDITS
Model:
Pete
Textures:
Pete (vz61e)
El Maestro De Graffiti (vz61s)
Weapon firing sounds:
SaxonSwine
Fo3 compile and plugin:
Vashts
instructions
if you do not have Fallout Mod Manager (timeslip) GET IT!!!
change the value "bInvalidateOldFiles" from 0 to 1 in both Fallout.ini and FalloutPrefs.ini
in your appdata or my documents\my games\fallout 3 folder.
open "Vz61.rar" and drag everything into your fallout3\data folder
in order for this mod to work, you must run MPammo.esp with it and have it load first
in order to make it load first, in FOMM, hold left click on the MPammo.esp line and
drag it upwards. placing it underneath fallout.esm is recommended but not necessary, just
make sure it is in the list before Vz61.esp.
make sure MPammo.esp is checked before you launch the game otherwise it may cause CTD's
if you are unsure about if you have the latest MPammo flile or having problems related to the ammo,
download it from http://www.fallout3nexus.com/downloads/file.php?id=971 and update with that as that will always be up to date
notes
this is a low end SMG that perfect for beginning characters. it uses .32 ACP. this weapon has
become quite the favorite of raiders across the wastes. rumor has it that Hubert "Darring"
Dashwood found a military Vz61 with a suppressor, however he refuses to part with his prize.
more than likely he keeps it hidden, so for those sneaky characters, it might prove useful to
"relieve" him of this burden
currently MPammo has vanilla .32 renamed to .32 ACP. apparently this conflicts with another
renaming mod. i will look into sorting this
Codes:
"00f04321" (vz61e)
"00d04321" (vz61s)
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