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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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Fallout 3
Weapons

KingFriday's Beat Up Rifle



KingFriday's Beat Up Rifle
Добавил: The DSystem
2016-01-22 13:10:48
8 просмотров
  • KingFriday's Beat Up Rifle Skin screenshot
  • KingFriday's Beat Up Rifle Skin screenshot
  • KingFriday's Beat Up Rifle Skin screenshot
  • KingFriday's Beat Up Rifle Skin screenshot

I'm still very new to skinning, so I'm not going to expect high ratings. Be honest and don't flame me like people have done in the past. I think this skin turned out pretty well.

Read Me:

Fallout 3

"Beat Up Rifle"

"Credits"

Original texture: Bethesda Texture edits: KingFriday Normals: KingFriday Sounds: KingFriday

Important!!:

For now you will have to use these instructions in order to use ANY modified files. If any one is familiar with Oblivion, you need obmm to get any custom files working without packing them into a .bsa. These instructions are only a work around for this since there is no Fallout mod manager. So in order for these files to be loaded you need to follow thes steps. But that may change in the near future.

Installation Instructions:

Copy all the files into you Fallout3 folder. If you have ArchiveInvalidation.txt already copy the lines below into you existing ArchiveInvalidation.txt.

sound/fx/wpn/riflehunting/fire/wpn_riflehunting_fire_2d.wav sound/fx/wpn/riflehunting/fire/wpn_riflehunting_fire_3d.wav sound/fx/wpn/riflehunting/reload/wpn_riflehunting_reloadchamber.wav sound/fx/wpn/riflehunting/reload/wpn_riflehunting_reloadinout.wav sound/fx/wpn/riflehunting/jam/wpn_riflehunting_jam.wav sound/fx/wpn/riflehunting/jam/wpn_riflehunting_jam_sm.wav textures/weapons/2handrifle/1stpersonhuntingrifle.dds textures/weapons/2handrifle/1stpersonhuntingrifle_n.dds

Run the game and enjoy!

If you have any questions or comments:

Fpsbanana.com kingfriday@siosphere.com

EDIT: I forgot to add Open you fallout.ini in the My Documents/My Games/Fallout3/

search for "bInvalidateOlderFiles" and set it to 1

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