Добавил: The DSystem
Grim Reaper Mod v1.0
NOTE: I take no responsibility for anything negative things that may happen while using this mod,
especially if you do not read this readme.
NOTE: You may require Knights of the Nine and Shivering Isles expansion packs to run this mod.
Adds all a grim reaper would need to a chest in front of a grave stone in the palace district, imperial city.
I intend to expand this mod, so it includes a new faction and quests, but for now it just has 4 scythes and a set of
grim reaper robes.
Scythes: - Enchantments (Custom Script Only):-
Grim Reaper Scythe Turn Undead
Grim Reaper Scythe Clean Turn Undead, Send to Heaven
Grim Reaper Scythe Black Turn Undead, Send to Hell
Grim Reaper Scythe Glass Turn Undead, Send to Halls of Pain
Robes: - Enchantments (Custom Script Only):-
Grim Reaper Hood:- (None)
Grim Reaper Robes:- (None)
Note: The grim reaper hood acts like the Grey fox helm, so you can kill as much as you like and still have a perfect
record, when it is unequipped.
NOTE: The 'Turn Undead' enchantment on the scythes is not the same spell from default Oblivion, and all weapons and
apparel have more enchantments than what I have mentioned here.
Note: The scythes all have unusual custom script enchantments attached to them.
BE WARNED, if your opponent has reflect magic on their apparel, you will feel the effects of the scythe.
Which at this stage of the mod is NOT-REVERSIBLE!!!
Copy the files to the data folder in the main directory where you installed Oblivion- for example "c:\Program Files\Bethesda Softworks\Oblivion\Data".
-When launching the game, click "Data Files".
-Check Grim Reaper.esp.
-Then play as normal, all items should appear in a chest in front of a grave stone in the palace district, imperial city.
(For further guidance to the chest, see screenshots.)