Меню сайта


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Поиск

add_newДобавить новость
Последние добавленные

just a retexture i did of a popular skin pack

Читать далее

<JAM>
m1-palinka


HL-HEV
hl-hev


Jesus

Добавил: The DSystem
2017-03-08 02:32:05
259 просмотров
  • Jesus Skin screenshot

Original ReadMe

Model Name: Jesus

Created By: Marc "Pharaoh" Nuar

e-mail at: Pharaoh2000@hotmail.com

Technical info:

  Poly count:  688 triangles

  Skins:  256x256 for the body and head

          64x64 chromed for the halo

Software used:

  Photoshop 5.0.2 to make the skin

  Milkshape 3D v1.0D for the modeling

  MdlViewer v2.1 for preliminary viewing and testing

  Half-Life, of course, for final checks

Notes:

  With the end of the millenium coming up (well, actually the new milennium doesn't

  start until 2001, but as Mulder told Scully, "Nobody likes a math nerd.")

  and the distinct possiblity of armageddon, don't you think it's time for the

  Second Coming of Christ?

  Anyways, I decided to keep it in as good taste as possible (I mean, hey, I like

  Jesus, he's a cool guy.) so He isn't bleeding, stripped naked, or wearing a

  crown of thorns.  He's here in his divine glory, fully man and fully God, in 

  Half-Life to get a few frags just like the rest of us.  The robe took me forever

  to get working.  The valve standard skeletons and animations were definately

  made for two separate legs, not to be attached at all by a long robe.  The low

  poly count of the robe parts was the only way I could get it to look like it's

  flowing a little and not overlap itself when each leg bends into weird positions.

  The feet are also well outside the skeleton's feet to keep the inner legs from 

  poking through the robe in a few animations.

Last but not least:

  I'd like to give MUCH credit to Brian "EvilBastard" Collins who modeled the

  Punisher, which I used as a scaling basis for Jesus.  I can't for the life of

  me get human proportions right, in drawing or modeling.  I changed the model

  more than enough for it to be called completely different, but once again I 

  thank the EvilBastard for his hard work which made the Second Coming possible.

Поделиться:
Тэги: