NR's Combine Pulse Assault Rifle Mk2 for HL2 Pulse Rifle(AR2)
I deleted the bipod of Combine mounted gun and put the grip, trigger guard, and stock from default ar2 on it. I also patched up some missing faces, edited UVmaps/skins, and threw it into 3dsmax7 to resmooth it.
(This is the first time I totally use smoothing groups for resmoothing.)
I've included the version with longer reload animation (2.2 times than the default one) in the package.
Polycount of the gun: 1523
Skin: Valve, fakefactory
HL2 HEV Arms: Valve
Animations: LEDHED (<3)
Reloading Sound: from HK33 and FAMAS in Global Warfare Mod 1.5
Special thanks to:
Mullet: for giving me some tips on how to compile models with whole new set of anims :)
LEDHED: for be willing to help me with anims and listen my (constantly) requests/complaints/bitching about anims :P
1. The model is somewhat low-poly because the parts are mostly taken from
Combine mounted gun (a prop model).
2. Skins are a bit of low-res, and I can't do anything about it becuase I
don't have any skinning skill (man, I can't even skin a box).
3. This model is not compatible with SMOD's iron sight feature. It'll
look messed up in iron sight mode.
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