Добавил: The DSystem 2016-01-18 20:05:18 142 просмотра
Hello...
I noticed that after one OLD update of hl2, right before Ep1 was relesed,someting on weapons pistol and crossbow changed... I noticed that mainly when I was playing ep1...
That what i am talking about was noisy alphachannel, witch was making wepons look very wierd in the dark ...
I was looking for reason and i found it... It was becosue of badly done Illumination channels...
Old hl2 has that ok.... I don know why after update it was wierd like this...
But still I fixed that and left on my game and i didnt upload that here, until i played trought episode 2.
There i found one really obtrusive bug... It was on ep2´s graviti gun ... you can see what i mean on render ...
So i got angry and fix that too and corected another texture on gravgun, witch is display...
Display on super gravity gun was glowing less and somehow more realisticly, than display on standard gravitygun. That one is glowing more and different way ... That wasn´t logical to me .... It should be the same, cos it is the same gun...
I also find out, that supergravitygun have nonglowing parts really dark, but gravitygun is llitlebit glowing everywhere// it is never dark in shadows //
So this fixes all this and adds little fix even to world model´s textures of gravguns... // normal world grav gun was low res and word super grav gun is higher res, so now ... normal grav gun uses most of super ggun + I add there glowing display to both textures, cosue world models has that without glow...
UUUUH
This pack also adds bump texture from Ep2 grav gun to all others I mean Hl2 and HL2DM (in dm it is with phong)
Thats all
I hope you like it
Тэги: |