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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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HL-HEV
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Insurgency: Modern Infantry Combat [MOD]
Weapon Packs

M4, M4med, M16, and M16M203 Pack



M4, M4med, M16, and M16M203 Pack
Добавил: The DSystem
2016-01-23 09:37:03
12 просмотров
  • M4, M4med, M16, and M16M203 Pack Skin screenshot
  • M4, M4med, M16, and M16M203 Pack Skin screenshot
  • M4, M4med, M16, and M16M203 Pack Skin screenshot
  • M4, M4med, M16, and M16M203 Pack Skin screenshot
  • M4, M4med, M16, and M16M203 Pack Skin screenshot

GO HERE FOR MORE SCREENSHOTS:

http://huck.thanez.org/Soul.Twinke.Thanez%20M4.M16%20Pack/

-=M16A4=-

Model and UV:

Soul_Slayer (Base)
Twinke.Masta (Fore and Stock)
JIHAD (Bullet, Rearsight, Smoothing, and W model work)

Textures:

Thanez (skin)
Stoke (bullet)
JIHAD (Rearsight, normals, and phong)

Animations:

Insurgency Team

Compile, Anim edits, and Menu Pics:

JIHAD

-=M16M203=-

Model and UV:

Soul_Slayer (Base)
Twinke.Masta (M203 and Stock)
Insurgency Team (M203 Grenade)
JIHAD (Bullet, Rearsight, Smoothing, and W model work)

Textures:

Thanez (skin)
Twinke.Masta (M203)
Stoke (bullet)
Insurgency Team (M203 Grenade)
JIHAD (Rearsight, normals, and phong)

Animations:

Insurgency Team

Compile, Anim edits, and Menu Pics:

JIHAD

-=M4A1 with Scope=-

Model and UV:

Soul_Slayer (Base)
Sureshot and Stoke (Scope)
JIHAD (Bullet, Rearsight, Smoothing, and W model work)

Textures:

Thanez (skin)
Stoke (bullet)
JIHAD (Rearsight, crosshair, normals, and phong)

Animations:

Insurgency Team

Sound:

Insurgency Team

Compile, Anim edits, and Menu Pics:

JIHAD

-=M4A1 with Flipup=-

Model and UV:

Soul_Slayer (Base)
Pete (Flipup)
JIHAD (Bullet, Rearsight, Smoothing, and W model work)

Textures:

Thanez (skin)
Stoke (bullet)
JIHAD (normals and phong)

Animations:

Insurgency Team

Sound:

Insurgency Team

Compile, Anim edits, and Menu Pics:

JIHAD

No uploading or releasing elsewhere without the explicit permission from the aforementioned authors.




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