Добавил: The DSystem 2016-02-10 22:47:32 151 просмотр
Once again, my good pal K1CHWA is so awesome for making these for me.
Details on the skin: The wood is now a more red-ish color to it and the metal on the guns have a Black Matte finish to it.
Here how to install it:
$baseTexture "models\v_models\sniper/v_sniper_reference"
$bumpmap "effects/flat_normal"
into this....
$baseTexture "models\v_models\sniper/v_sniper_referenca"
$bumpmap "effects/hunt_normal"
change this....
$baseTexture "models\w_models\sniper/w_sniper_reference"
$bumpmap "effects/flat_normal"
into this....
$baseTexture "models\w_models\sniper/w_sniper_referenca"
$bumpmap "effects/hunt_normal"
For Pistols
-----find:
$baseTexture "models\v_models\Weapons\pistol/V_Pistol_Reference"
$bumpmap "effects/flat_normal"
and change to:
$baseTexture "models\v_models\Weapons\pistol/V_Pistol_Referenca"
$bumpmap "effects/guns_normal"
-----and also find:
$baseTexture "models\w_models\Pistol/W_Pistol_Reference"
$bumpmap "effects/flat_normal"
and change to:
$baseTexture "models\w_models\Pistol/W_Pistol_Referenca"
$bumpmap "effects/guns_normal"
For the Shotgun
$baseTexture "models\w_models\Shotgun/W_Pump_Shotgun_Reference"
$bumpmap "effects/flatnormal"
$baseTexture "models\v_models\Shotgun/V_Pump_Shotgun_Reference"
$bumpmap "effects/flatnormal"
$baseTexture "models\w_models\Shotgun/W_Pump_Shotgun_Referenca"
$bumpmap "effects/pump_normal"
$baseTexture "models\V_models\Shotgun/V_Pump_Shotgun_Referenca"
$bumpmap "effects/pump_normal"
Done.
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