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just a retexture i did of a popular skin pack

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<JAM>
m1-palinka


HL-HEV
hl-hev


Ghost Runner

Добавил: The DSystem
2016-01-23 00:57:12
132 просмотра
  • Ghost Runner Skin screenshot
  • Ghost Runner Skin screenshot
  • Ghost Runner Skin screenshot
  • Ghost Runner Skin screenshot
  • Ghost Runner Skin screenshot

This is my first skin ever (and I don't mean just for this game). I hope you like it.

thumb thumb thumb thumb

20-05-2009: I added the new screenshots and renders to the notes so they're still viewable. I've uploaded the new skin, the archive also includes the old skin, render still won't update so I might have to delete this page and create a new one. I've updated the skin, didn't change anything essential, just added more contrast to make the details come out more. I'll upload the skin file and the new images in the evening of 20 May (GMT+1) 19-05-2009: wanted to change the render but it doesn't show the new render for some reason, kinda sucks because this one is so empty.

Background story: (this is purely fictional) Before they became infected, these hunters were part of a notorious free running team called: the Ghost Runners.

THE END

Features: -K-swiss Ariake freerunning sneakers, for that extra grip when you wall jump and pouncing will feel like jumping on a pillow. -Official Ghost Runners sweater, everyone will be jealous when you (bunny) hop through the city in style.

P.S. - Someone left a handmark on the bunny head, still need to wash that out, ah well P.P.S - Blood washes out with cold water right?

Installation: Notepad++ is required, if you don't have it download it here.

extract hunter_GR.vtf to .../Steam/SteamApps/common/left 4 dead/left4dead/materials/models/infected/hunter/ if the map is not already there, create it.

Open whitelist.cfg, located in .../Steam/SteamApps/common/left 4 dead/left4dead/ with Notepad ++ and add the following line (if it's not already there): "add" "materials/models/..."

Then open pak01_dir.vpk located in the same folder and replace this line: $baseTexture "models\infected\hunter/hunter_01"

with

$baseTexture "models\infected\hunter/hunter_GR"

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