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just a retexture i did of a popular skin pack

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<JAM>
m1-palinka


HL-HEV
hl-hev


Simon Diary JobBoom

Добавил: The DSystem
2016-01-22 19:23:04
102 просмотра
  • Simon Diary JobBoom Skin screenshot
  • Simon Diary JobBoom Skin screenshot
  • Simon Diary JobBoom Skin screenshot

=========================================================================== SIMON DIARY employee Boomer Version 1 ::: Feb-19-09 Author: François ".conflict" Provost STEAM: thefinalconflict e-mail: fp.conflict@gmail.com

Reskin of VALVE's boomer. It is now black with a SIMON DIARY PRODUCTS uniform.

(Now the black guy dies first on both teams :D)

NOTE:

This is 1 of an eventual pack where all special infected used to work somewhere in the world of L4D. There are quite a few advertisement and building names i'm sure i can come up with something alright.

This is purely for entertainment/inspiration purpose, i won't spend more than an hour on a project unless an official SDK is out.

Feel free to distribute and use my ideas and work. If you use this concept or skin in a mod, just mention my name somewhere.

===========================================================================

Installation 1 (Not compatible with other installed custom skins)

FIRST METHOD 1. Navigate to to the following folder: C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead 2. Make backups of "whitelist.cfg" and "pak01_dir.vpk" 3. Extract the entirety of this rar file's contents to the folder. Overwrite files when asked.

Installation 2 (Compatible with other mod but tougher installation)

ADVANCED METHOD (Works with other custom skins, requires file editing) 1. Navigate to to the following folder: C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead 2. Make backups of "whitelist.cfg" and "pak01_dir.vpk" 3. Open "whitelist.cfg" in any standard text editor and add this line: "add" "materials/models/..." 4. Open "pak01_dir.vpk" in an advanced source editor such as Notepad++. Search for this line: $baseTexture "models\infected\boomer/Boomer" And change it to $baseTexture "models\infected\boomer/moomer" 5. Extract ONLY the "materials" folder from this rar file to the folder.

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