Добавил: The DSystem
Was cleaning up my hard drive and found this, so I figured I'd upload it. I made some other custom models, but they're ports from other games so I don't think I can upload them here.
Forever ago I was trying to figure out how to compile jiggle bones into a custom model so I messed around with the witch_bride files and went ahead and replaced Rochelle with the witch bride from The Passing.
It's sorta a custom model, so I don't think it would work online. But other than that, it works fine. The jiggle bones on the dress and veil weren't meant for a playermodel, so sometimes they'll freak out when Rochelle runs too fast or something, I was too lazy to edit the constraints on them. They should fall back in place when she slows down or stops moving.