Меню сайта


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Поиск

add_newДобавить новость
Последние добавленные

Еще несколько лет назад выбор казино-онлайн был достаточно простым

Читать далее

Множество букмекерских контор позволяют всем людям реализовать свою мечту – зарабатывать на своем увлечении.

Читать далее

Сеть Burger King совместно с телеканалом Game Show и оператором «Синтерра Медиа» запустили CTRL PLAY

//ds.nue.de.dsncdn.net/uploads/images/_gen-176/5a4e54846b894.png

Читать далее

Уважаемые участники!
Команда проекта DS-Servers, от всей души поздравляет вас с Новым Годом!
//ds.nue.de.dsncdn.net/uploads/images/_gen-176/5a46b6d92c995.png

Читать далее

The University of Southern California’s premier video games program USC Games will feature hands-on playable code for t....

Читать далее

В преддверии новогодних праздников компания DSN.Host запускает конкурс.

Читать далее

ZXC Mod cvarlist

Читать далее

Студия 11 Bit Studios, которую вы можете знать по This War of Mine

//ds.nue.de.dsncdn.net/uploads/images/_gen-176/5949a205f323e.png

Читать далее

Если вам есть, что скрывать, то WhatsApp может оказаться не лучшим выбором для переписки. Оказывается, принадлежащий Faceboo

.

Читать далее

Плагин : EndMapCustom
Версия : 1.7.4
Автор : BIGs

Описание :

Читать далее

Компания 2K Games поделилась первыми официальными скриншотами

//ds.nue.de.dsncdn.net/uploads/images/_gen-176/59791ffe4f12e.png

Читать далее

Представлен трейлер к запуску последнего сюжетного дополнения

//ds.nue.de.dsncdn.net/uploads/images/_gen-176/59791f35991d1.png

Читать далее

<JAM>
m1-palinka


HL-HEV
hl-hev


Male Aperture Scientists
Добавил: Tiratore
2015-10-01 13:37:03
34 просмотра
  • Male Aperture Scientists Skin screenshot
  • Male Aperture Scientists Skin screenshot
  • Male Aperture Scientists Skin screenshot
  • Male Aperture Scientists Skin screenshot

Aperture Scientists



I had originally started this as a simple headhack and reskin for Garry's Mod. I had nothing to use them for in G-mod, so I quit. Soon enough, I got Portal: Prelude. I didn't quite like the simple re-skins the Scientists used, and so a goal was set. I got back to work on my headhacks and reskins. In the process, I discovered quite a few things.

The original release of these was strictly for Portal: Prelude, but soon enough, I decided I should release these for developers. In the zip, there are two main folders. Apert01 and Group01. Apert01 is hexed models. They are in the folder models\humans\Apert01\ and can only be used when the developer specifically tells the map to use one of the models for the citizen. The folder Group01, however, is replacements. With those, you can use the default random citizen selection, although I'd suggest that if you were to use those, you should BSPzip them.

The eyes on this are at least partially fixed. It really differs from model to model. For instance, Male_07 can only close his eyes half-way and can't raise them, while Male_08 can close his eyes almost perfectly, and can raise them about half-way.

The texture for the labcoat is based off Kliener's coat. The position of the Aperture logo was decided because of this official image.



Please do enjoy, and I hope to see these used in a map soon.

More Pictures


:)

Aperture Scientists

I had originally started this as a simple headhack and reskin for Garry's Mod. I had nothing to use them for in G-mod, so I quit. Soon enough, I got Portal: Prelude. I didn't quite like the simple re-skins the Scientists used, and so a goal was set. I got back to work on my headhacks and reskins. In the process, I discovered quite a few things.

The original release of these was strictly for Portal: Prelude, but soon enough, I decided I should release these for developers. In the zip, there are two main folders. Apert01 and Group01. Apert01 is hexed models. They are in the folder models\humans\Apert01\ and can only be used when the developer specifically tells the map to use one of the models for the citizen. The folder Group01, however, is replacements. With those, you can use the default random citizen selection, although I'd suggest that if you were to use those, you should BSPzip them.

The eyes on this are at least partially fixed. It really differs from model to model. For instance, Male_07 can only close his eyes half-way and can't raise them, while Male_08 can close his eyes almost perfectly, and can raise them about half-way.

The texture for the labcoat is based off Kliener's coat. The position of the Aperture logo was decided because of this official image.

Please do enjoy, and I hope to see these used in a map soon.

More Pictures

:)

Поделиться:
Тэги:

DS-Servers.com
Copyright © 2012-2018. All Rights Reserved.
При копировании материала ссылка на источник обязательна
За материалы, размещенные пользователями, администрация сайта ответственности НЕ несет