Model, UV, texture, compile, whoring the credits: Pete
-no stock version
-folded stock version
-solid stock version
-'snatch' style shorty version
-bronze or black heatshield. bronze is default on all of them except the Snatch one which has the black heatshield because it's that way in the movie, duh. If you've got issues with that, it's a 1 minute fix to switch the textures over in HLMV. :]
Note: this model uses fairly high-res textures, and in order to use these, find your config.cfg in your TS folder, and anywhere in there, add "gl_max_size 1024" without quotes, and set the file to read only. You might also want to go into your graphics card's driver settings and force AA and AF on to 2-4x, giving you sharper textures and a smoother look in HL :]
Replaces : SPAS-12
Polycount (without arms) : 3230 (varies depending on stock option)
Skinmaps : 2x 512x512, 2x 1024x256, 1x 256x256
No requests, this is a release. If you want something changed, take it to the request section.
This model is protected by a Creative Commons Licence, check the terms before modifying.