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Название игры: S.I.P: Out Life
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<JAM>
m1-palinka


HL-HEV
hl-hev

DS-Servers
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Super Smash Bros. for Wii U
Mii Enemy (Brawler)

Fighting Mii Team Palette Swaps



Fighting Mii Team Palette Swaps
Добавил: The DSystem
2016-10-11 13:03:03
3 просмотра
  • Fighting Mii Team Palette Swaps Skin screenshot
  • Fighting Mii Team Palette Swaps Skin screenshot
  • Fighting Mii Team Palette Swaps Skin screenshot
  • Fighting Mii Team Palette Swaps Skin screenshot
  • Fighting Mii Team Palette Swaps Skin screenshot
  • Fighting Mii Team Palette Swaps Skin screenshot

So. This is the first skin set I've made. I will do all 3 classes of the Fighting Mii Team enemies, Wave 2 will be Swordsman and Wave 3 will be Gunner. Includes chr_00, chr_10, chr_11, chr_13, and stock_90 UI files. I included chr_13s for other Fighting Mii Teams I haven't reskinned yet. Just for convenience, since Mii Team doesn't have chr_13 normally. Any UI not included for the default swap is UI the Mii Team already had.  None of these are TexIDFixed since I saw it pointless for how this is set up, but if you want to rearrange them for whatever reason ask me and I will update the download with all of my skins being TexIDFixed.
NOTE: They don't show up very often in Multi-Man Smash. These were primarily created for people playing as them just for the giggles of it. Don't play as these while in Multi-Man Smash or your game will crash when you or the CPU clone of you dies.

HOW TO GET THEM ON YOUR CSS

If you don't know how to get these on your CSS, you'll need to get jam1garner's CSS editor. This can be found here. You need Python 2.7 to use it.
Assuming you know how to use the CSS editor in Python, go fi 'File' and click 'Fix Missing Characters'. Now, all the unplayables will show up. You can add any, but you should add 'Mii Enemy (Brawler)', 'Mii Enemy (Swordsman)' and 'Mii Enemy (Gunner)'. If some don't get added to the left side but they disappeared from the right side, save the CSS, exit the editor, and re-enter it for them to show up.
You'll notice their cosmetic ID is for regular Miis, and that means if you apply them, they will not have proper UI. To fix this, go to their cosmetic ID, and there will be every character, and also the Mii Enemy. Set all the Mii Enemy characters to the corresponding cosmetic ID. Set their series icon to 'Smash' or they will appear using Mario's icon. You can leave all of their slots at 8 as I will be filling in the 7 empty slots for others in the future with Wave 2 and 3 of these skins.

[!] WARNING [!]

Adding them to your CSS can cause minor bugs, like generic stuff (Bomb, sandbag etc) having Mario's icon and Master Hand/Crazy Hand/Core's HP gauge not displaying properly. These bugs are aesthetic and do not affect gameplay.

Well, that's it here. Hopefully I did everything right, and I hope you enjoy the skins. Please let me know if I did something wrong as I've never uploaded or made anything before now.



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