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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
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Pit as Pittoo / Pittoo as Pit



Pit as Pittoo / Pittoo as Pit
Добавил: The DSystem
2016-10-01 16:22:17
2 просмотра
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot
  • Pit as Pittoo / Pittoo as Pit Skin screenshot

Hey, a mod where you don't need to ask for CSPs because you can use their in-game ones! Though I suppose there could be some novelty in having them properly swapped down to renders of each other, I guess. Eh.

Anyway, yeah, this is NOT a model swap before anyone cries foul, this is going through and changing their colors over to the other one, which was a fairly involved process largely due to having to poke around through both characters' textures identifying what needed to be put over what. I can't edit materials thus why some things, like Pittoo's wings, aren't quite right, but hey, at least it helps to differentiate them in a mirror match with the real thing I suppose.

An oddity about Pittoo incidentally, his white skin (c06), which is what I usually use for modding him (and used in this case for making the Pit-colored skin) uses the same texture as Pit's torso one just recolored, but his default skin's main clothes texture is much smaller and more simple. So essentially I had to try and recreate the color scheme manually for putting it over Pit, which might explain if it looks a little off side-by-side with the real thing.

Both of these are set up for new slots, you just need to rename the folders to wherever you want to stick them at.

Also, the bow colors can't be changed, sorry. Sword ones can be but the bow is stored as a separate model that doesn't show up differently across multiple slots. Only way I could change it is to change it for all of each one's skins.

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