| || |
Добавил: The DSystem
Male Robin gains another one of female Robin's coats, but this time, it's the yellow coat. No one submitted this texture hack yet, so I decided to take care of the job myself.
This texture hack does not replace any of the 8 color slots for Robin. It instead, uses its own color slot, which is the 11th color slot (c10 and l10). To use this texture hack, you need to edit a file named ui_character_db.bin.
ui_character_db.bin can be found in the following directory...
To edit ui_character_db.bin, you will need a parameter editing tool. You must then look for Entry inside Group; that entry is for Robin.
Name 7 is the amount of color slots that Robin has. Names 21 through 36 play a factor on which voice clips Robin will use. The narrator will say "Robin", regardless of Robin's gender, but you should still use the proper name value for the specific gender anyway. The values range from...
1 = Male Robin
2 = Female Robin
Names 37 through 52 only use values 0 or 1 for Robin, with 0 being used for unused color slots.
After making the changes to ui_character_db.bin, make sure that you implement it onto ALL the language folders so that the changes are applied for any language you're using.
Lastly, when using Sm4shExplorer to pack your mod, you will have to make sure that the extra color slot folders that are inside the following directory are set to be packed.
Credits go to RandomTBush for his 3ds Max script, as his script really helped me with properly changing the texture IDs for Robin's models.
Note: The portraits and stock icon that are included in the download are temporary placeholders until I can create actual portraits to go with this hack. I will update the download once the actual portraits have been made.
Update: The download now contains updated portraits and an updated stock icon for this texture hack. The colors aren't exactly perfect, however, as it's rather difficult to recolor Robin's portraits, and all of their details.