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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
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DS-Servers
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Super Smash Bros. for Wii U
Wario

Brawl Black Jacket Wario



Brawl Black Jacket Wario
Добавил: The DSystem
2016-10-01 17:19:02
2 просмотра
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot
  • Brawl Black Jacket Wario Skin screenshot

It took me a good number of hours, but Wario's black jacket palette from Super Smash Bros. Brawl has returned. The shading that's used for the body, however, can make the clothing look darker at certain stages.

This texture hack does not replace any of the 8 color slots for Wario. It instead, uses its own color slot, which is the 9th color slot (c08 and l08). To use this texture hack, you need to edit a file named ui_character_db.bin.

ui_character_db.bin can be found in the following directory...

data/param/ui/

To edit ui_character_db.bin, you will need a parameter editing tool. You must then look for Entry[23] inside Group[1]; that entry is for Wario.

Name 7 is the amount of color slots that Wario has. Names 21 through 36 play a factor on which character names will be used. However, this doesn't really matter too much for Wario. The values range from...

1 = WarioWare Wario
5 = Classic (Overalls) Wario

Names 37 through 52 only use values 0 or 1 for Wario, with 0 being used for unused color slots.

After making the changes to ui_character_db.bin, make sure that you implement it onto ALL the language folders so that the changes are applied for any language you're using.

Lastly, when using Sm4shExplorer to pack your mod, you will have to make sure that the extra color slot folders that are inside the following directory are set to be packed.

data/fighter/wario/model/body/

Credits go to RandomTBush for his 3ds Max script, as his script really helped me with properly changing the texture IDs for Wario's models.

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