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Pink & Purple Outfit Wii Fit Trainers

Добавил: The DSystem
2016-10-01 09:54:03
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  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot
  • Pink & Purple Outfit Wii Fit Trainers Skin screenshot

My first two Wii Fit Trainer texture hacks come in a pair. The female variant now wears a pink shirt, while the male variant wears a purple shirt with pink sections added onto it. The download includes both texture hacks, so it's a two in one deal.

These texture hacks do not replace any of the 8 color slots for Wii Fit Trainer. They instead, use their own color slots, which, in this case, are the 9th color slot (co8 and l08) and 10th color slot (c09 and l09). To use these texture hacks, you need to edit a file named ui_character_db.bin.

ui_character_db.bin can be found in the following directory...

data/param/ui/

To edit ui_character_db.bin, you will need a parameter editing tool. You must then look for Entry[38] inside Group[1]; that entry is for Wii Fit Trainer.

Name 7 is the amount of color slots that Wii Fit Trainer has. Names 21 through 52 play a factor on which voice clips Wii Fit Trainer will use. The narrator will say "Wii Fit Trainer", regardless of Wii Fit Trainer's gender, but you should still use the proper name value for the specific gender anyway. The values range from...

1 = Female Wii Fit Trainer
2 = Male Wii Fit Trainer

After making the changes to ui_character_db.bin, make sure that you implement it onto ALL the language folders so that the changes are applied for any language you're using.

Lastly, when using Sm4shExplorer to pack your mod, you will have to make sure that the extra color slot folders that are inside the following directory are set to be packed.

data/fighter/wiifit/model/body/

Credits go to RandomTBush for his 3ds Max script, as his script really helped me with properly changing the texture IDs for Wii Fit Trainer's models.

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