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just a retexture i did of a popular skin pack

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<JAM>
m1-palinka


HL-HEV
hl-hev


Backburner Revamp

Добавил: The DSystem
2016-01-19 05:40:21
127 просмотров
  • Backburner Revamp Skin screenshot
  • Backburner Revamp Skin screenshot
  • Backburner Revamp Skin screenshot
  • Backburner Revamp Skin screenshot
  • Backburner Revamp Skin screenshot

Backburner Revamp

by 90SK


Description: Higher resolution, modified version of the deceptive backburner.

Install instructions: Open up C:\Program Files\Steam folder... then, "steamapps", then "(whatever your steam account name is)", then "team fortress 2". Copy the "materials" from the zip into the "tf" folder. Be sure to say yes when it asks you about overriding stuff.

Uninstall instructions: Take note of which files you're copying from materials to tf, and if you want to remove the skin, delete those files.


Credit: thanks to Valve for making the original and providing the base for the vmts that I used, as well as the textures I used to make the skin high resolution.

extra special thanks again to clubtheseals for getting me in-game screenshots! thanks for taking the time to do that for me, I really appreciate it.


Note: You may NOT use the assets of this mod in your own mod without my permission. Please do not edit and rerelease this mod under your own name. Do not rerelease this mod at all without my permission.

As you can see, there are multiple variants of this skin included in the pack. There are three versions of the actual backburner, each with red and blue skins. There is a high resolution and a medium resolution version of each variant, just in case some of you can't handle the 2048 x 2048 textures on your world models. If I could avoid making the flamethrower's world model texture that big, I would, but unfortunately the flamethrower on the backburner uses that texture as its skin, much in the same way the krizkrieg uses the red world model texture of the ubercannon.

In regards to the high-res skins: I didn't remaster the WHOLE skin, just the parts you can see from the V_model. It was the logical choice, I wasn't doing it out of laziness :P

enjoy the pack! :)

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