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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
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m1-palinka


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hl-hev

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Team Fortress 2
Bushwacka

ENV_mapped Bushwacka



ENV_mapped Bushwacka
Добавил: The DSystem
2016-04-10 12:57:44
4 просмотра
  • ENV_mapped Bushwacka Skin screenshot
  • ENV_mapped Bushwacka Skin screenshot
  • ENV_mapped Bushwacka Skin screenshot
  • ENV_mapped Bushwacka Skin screenshot
  • ENV_mapped Bushwacka Skin screenshot

Please use this mod In game before you start criticizing. Trust me, Env_maps aren't the easiest to express in screenshots

LISTENUP

For those of you who aren't mod savvy i will explain what I have done.

Basically I gave the blade an element of reflectiveness sorta like a scuffed up mirror, It will change what its reflecting based on the environment that your player is in. As seen in the screenshots of Dustbowl and Lushbowl.

Further explanation, I Have given the bushwacka an accurate alphamap for the env_map to reflect upon.

Anymore information on the syntax;

$envmap env_cubemap

Will be listed here on the Valve Developer wiki

MORE EDIT

Due to some recent comments I will explain EVEN FURTHER.

I have touched up the coloring on the handle and rim, I have touched up the blade and I have completely redone the alphamap. This will not work with other skins unless you keep my VMT and Make sure you have the alphamap only on the blade.

Please leave comments below, I enjoy feedback on my skins, its what fuels me to make more skins.

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