Добавил: The DSystem
Next step of my "white medic's waepons" pack. Other weapons will come... When they'll come, retexturing the entire texture with Valve's incredible UV mapping takes a loooong time.
As always, this texture is made entirely from scratch and aims at making the medic's weapons better fit with the "medical" theme, so I tried to emulate as much as possible the TF2 artstyle.
It's not perfect, especially on the needles parts as i only had a low res UV map that just showed me a gigantic blue rectangle telling me "this is where ALL needles need to be textured".
Any Feedback, good or bad is welcome, as long as it's constructive and can help me improving my skins.