Добавил: The DSystem
THIS MOD IS NOW OUTDATED. I HAVE UPGRADED THE QUALITY AND RERELEASED IT AS VERSION 2.0. GET IT HERE: http://www.fpsbanana.com/skins/99725
You probably didn't notice it before, but all of the invuln UberCharge textures for the player models are extremely low-res and often weren't even updated from beta to fit the new player models. The Engineer's invuln goggles go across his nose! The Scout's body doesn't match up at all! Yes, they're hard to notice, but once you do notice them, it bothers you forever!
I decided to pick up this simple task that Valve left unfinished and upgraded all invuln textures to look high-res and proper. You may be going "I'm never going to uber an Engineer, so why would I need this?" at first, but after you see what the default Engineer looks like in the screenshots, you'll probably want to download this as soon as you can.
This affects all nine classes, as all nine had problems with their invuln textures. I only pointed out Scout and Engineer because theirs were the worst examples.
As always, the "tf" folder goes into C:\Program Files\Steam\steamapps\YOUR USERNAME HERE\team fortress 2. When asked to overwrite, click yes.
If there are any problems with this submission, post about it in the comments. Thanks.