Добавил: The DSystem
READ ME BEFORE COMMENTING/RATING!
After planning it to be done by the 30th of September, it's here.
I'll save the rest of the introduction.
You might notice there's a custom minigun texture..it's only there because I model hacked the v_Minigun like crazy. Optimizing it, and making it look better with the animations. I hope there aren't any smoothing errors that snuck past me some how..I'm pretty sure I marked all of the old sharps.
'But why does that require a custom texture?', you might ask.
It's because I stretched out the bottom part of it closest to the Heavy. the little plain thing had a black spot on its texture, and seeing that stretched out's ugly. So I brushed over it.
The Shotgun has a different fire than what seen in the final WiP video, based off the Engineer's version. I like it. There is an option to have the old one, though. If you prefer it.
A little important I guess
I have a Steam group now, made for letting you know if I updated an old submission, and for when I upload new ones. I highly recommend that you join it if you use any of my skins!
Also, I forgot to say the ejection port on the Heavy's Shotgun spazzing out isn't my doing. There's nothing I can do about it. Sorry.
Updated the Shotgun's firing so it doesn't look as weird the first time you fire it
Fixed the All Class Melee animations for the Heavy