Добавил: The DSystem
MAJOR UPDATE: 9/3/14 10:37 AM
- Fixed and shit
- Completely new animations
- Baby Face's Blaster and Back Scatter versions
I hated making this. I had to redo way too much of it. It's why this took so long. Poor me.
The video is outdated, and the "works with Botkillers and Festives and Australiums" picture thing is also a little outdated as I had to remake the festives and botkiller versions, and the slightly different Aus version. They're still really similar so I'm not going to spend 30 minutes to make a new screenshot.
I know this entire update's description is insanely unprofessional (more so than usual anyway), but nothing.
Update: 6/10/14 3:46 PM EST
- Fixed the Australium version not appearing on BLU team
- Hopefully actually fixed the sheens not appearing
I hate V_Models.
READ ME BEFORE COMMENTING/RATING
Sorry for the poor render, I forgot I didn't make one while typing this and whipped it up really quickly.
The Australium texture has been tweaked a little since the screenshot. I'm not exactly experienced with these, so sorry that it looks so...bleh.
Fixing the Festive/Botkiller in this kinda stuff is literally like 6 hours of torture, thanks to the rig I use.
The animation was incredibly hard to make it as good as it is now (which isn't even that great), with the Scattergun's frame numbers. I like how it turned out, though.
The festives/Australiums/botkillers also work in third person
(Sorry for the poor quality/framerate, I had to upload the fraps avi file directly [which took approximately 7 years])
This looks better online than offline.
Want to be notified when this updates/when I upload a new skin/WiP? Join my group! It only exists to give you guys notifications when I do things.
And to boost my ego.
Backpack icons and a BFB version coming eventually
I hope bugs didn't fly under my nose as I upload this! Or however that expression goes.
- Updated the origin
- Updating firing, idle, and reload_end animations
- Fixed Killstreak sheens not showing (I hope)
- Updated the world model's physics
- I think I did something else, but I don't remember.
A BFB version is never happening because of the armature differences, and since it's a c_model and stuff.