Thats right i'm bringing back the original shell eject from Team Fortress 2's trailer 2 and I Have come up with a theory why valve included this in beta but not in the modern game, valve was most likely going to add it to the newer shotgun model along with alot of other things but due to such high demand for the game they had to rush the rest of it and so the the shell eject never saw the light of day UNTIL I REMADE IT for the rest of the world :D.I'm hopefully going to also be editing Sgt.Heavys Beta Shotgun to incorporate this to make the shotgun look and feel as close to the old beta shotgun as much possible
All Shotgun Classes
DOES NOT WORK WITH DIFFERENT MODELS
Its messed up on the family business if fixed will make the weapon float in mid air & the port wont slide correctly
on some shotguns(Mostly Engineer) the port dosen't open i'm fixing this
Works best with FOV 54-70, FOV 90 & above will screw up the realism
BREAKS GRAPPLING HOOK ANIMATION then again wich one dosen't
YOU HAVE BEEN WARNED
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