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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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Team Fortress 2
Scattergun

Worn Series: Scattergun



Worn Series: Scattergun
Добавил: The DSystem
2016-04-10 07:53:35
3 просмотра
  • Worn Series: Scattergun Skin screenshot
  • Worn Series: Scattergun Skin screenshot
  • Worn Series: Scattergun Skin screenshot
  • Worn Series: Scattergun Skin screenshot

After a long night's work and frequent internet outages, I present the first of a new series called Worn. The Idea I had the idea to age TF2's items, and am probably not the first. But I wanted to give items a worn and used (and abused) appearance. I started out by downloading some patterns for things like scratched metal, wood, etc. After some fiddling around and testing in-game I found that it would look very un-tf2 like, so I scrapped that. I little bit more fiddly-bobs got me what you see above! The render took so long, but I love making the renders.

I spent probably thirty minutes or more just messing around with bots and host_timescale. You should seriously load up itemtest (or whatever), turn on cheats, and change that timescale. Anything under 1 is slower, above is faster (Don't go past 45!). Very distracting while, say, trying to skin a model.

Feedback I'd love to hear some feedback on what you think, and also a side question, how do you categorize these textures? The texture class and model class confuse me every time, =P. An explanation would help me out a lot =)

What would you like to see worn next?

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