Добавил: The DSystem
I didnt want to release it until i had a decent texture but ... that didnt happen... so PLEASE if anyone would like to make a texture for this skin let me know immeditely because i cant texture for crap... the skull needs to be retextured because of the shadow and the fact that you where never originally ever to see the top nor back of the head head...
quote from the skullbuster sniper rifle skin...
*View and World Models: Daniel "Ice" Bentz (aka "Evil_Ice")
*Diffuse Maps: Marc "BlightedArt" Johnston, Scott "McNeebs" McNeil, Daniel "Ice" Bentz (aka "Evil_Ice")
*Normal and Specular Maps: Daniel "Ice" Bentz (aka "Evil_Ice")
thanks for all your support and thanks a ton evil ice for lettin me use that skull
other credits go to maja chen for his skeleton model i downloaded here http://www.archibase.net/download/24097.html (but it was a pain in the ass to uv map...)
one final note i have designed it so the scout parts run off my vmt's but the vmt's run off the defaults so that the shirt is visible on the inside
^ in otherwords custom skins work on the scout parts...
v_models arent on their way unless you want to model them... cause it'll look like crap if i model them... but anyway i will compile them if you do...