Posted by Gir489
This is a recompile of Sparkwire's ganster-ass SPAS 12 shotgun for the Engineer.
The only thing I did was fix the snapping on the idle animtions, add QuakeGuns, and remove the folding stock.
What are Quake Guns, you might ask? Well, if you're a newfag to FPS gaming, Quake was a game invented in the early 1990's, and the gun was completly centered in the middle of the screen.
Example from old Quake: http://www.alt-tab.net/images/quake-1.jpg
Thanks goes out to Sparkwire for giving me the source, because Hl2Model Decompiler sucks donkey dick at placing the bones correctly. It also likes to offset the animations 90 degrees the wrong way. -_-
Also, to you skinfags out there, you might be asking: "Why did I remove the mesh, and not just add $no_draw to the material?" One word: Übercharge.
A quick little thing i made in about two hours.
If anythings missing let me know.
Shell ejection works, but its ejected in the wrong direction. If anyone could help me with this, id be very happy. :D