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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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Team Fortress 2
Sticky Bomb Launcher

3-of-a-kind StickyLauncher



3-of-a-kind StickyLauncher
Добавил: The DSystem
2016-01-19 05:11:27
1 просмотр
  • 3-of-a-kind StickyLauncher Skin screenshot
  • 3-of-a-kind StickyLauncher Skin screenshot
  • 3-of-a-kind StickyLauncher Skin screenshot
  • 3-of-a-kind StickyLauncher Skin screenshot

3-of-a-kind Stickybomb Launchers

by 90SK


Description: Higher resolution, improved variants of the stickybomb launcher (three of them).

Install instructions: Open up C:\Program Files\Steam folder... then, "steamapps", then "(whatever your steam account name is)", then "team fortress 2". Copy the "materials" folder from whichever folder you want (as in, the wood/synth/wood synth folder) into the "tf" folder. Be sure to say yes when it asks you about overriding stuff.

Uninstall instructions: Go to "C:\Program Files\Steam\steamapps(your steam account)\team fortress 2\tf\materials\models\weapons\v_stickybomb_launcher" and "w_stickybomb_launcher" folders and delete all the files inside. Also delete the file "bucket_pipelaunch" from "C:\Program Files\Steam\steamapps(your steam account)\team fortress 2\tf\materials\sprites".


Credit: thanks to Valve for making the original and providing the base for the vmts that I used. Also thanks to Valve for the high resolution metal texture I used.

The wood and synthetic textures are both photosourced by me from various locations (mentioning them would be pointless and probably embarassing).


Note: You may not use the assets of this mod in your own mod without my permission. Please do not edit and rerelease this mod under your own name. Do not rerelease this mod at all without my permission.

I kinda botched the wood handles here. see, there are two wood handles on the stickybomb launcher, but only one appears on the V model. The W model has both. Both are included in the V model texture though... so they're both skinned in my textures. That's where the name of each variant comes from. Ironically, you can't even see the handles in-game, apart from the W view. Oh, and the W views: I didn't completely reskin those, but they HAVE been edited to more or less match my V model textures. Hope none of you mind.

Enjoy the skins! :)

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