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Добавил: The DSystem
Simply adds depth the the engravings and blood through the use of a normal map.
Alpha channel from base texture has been moved to normal map to preserve phong mask
Sheen support (wait, are there even sheen versions of this thing)
Will work with other textures, if you know what you're doing
I'd suggest you try this out before rating, the screenshots aren't doing it as much justice and you'll be able to see the effect far better in-game.