The Holocator projects a perfect holographic image of the user from each of its beacons which mimic the user's actions, useful for confusing enemies. Secondary fire recalls the beacons. Beacons have 15 health, and destroyed beacons cannot be recalled. Can be configured to replace any weapon.
Bots won't be fooled by the beacons, and the beacons are very fragile. If they are placed too close together they will interfere with each other if you move too fast, and any players running into a beacon will cause the beacon to be destroyed.
Angel Mapper does not care if you distribute her work as long as she gets credit!