This mod makes the Ithilien Rangers and Faramir have; a much better line of site, a better range, much more health and much more powerful. It makes the MOTHW archery range upgrade to level 2 for 50
I made a Mod with defenses that isn’t abusable but still isn’t worthless. It also encourages players to use siege, i am proposing these as changes to the real game. Changelog: Wall segments cost
This mod signifagantly improves the AIs stratagey. I personaly like to play as dwarves against the goblins. In the downloadable version, After 1/2 hour, i still was 2/3 arcoss the map. Rushers will
This mod will allow you to play as either Men or goblins. In the barracks for Men you will find every builder for all sides. Many of the units and buildings are invisible ,but all of their icons
These changes let you play as Men Of The West instead of the Dwarves. Only the model for Boromir is included in the demo so I put the Dwarven heroes with MOTW instead.
Adds economy building plots, and defense building plots around your base, similiar to BFME-1. Increases overal game length and allows acces to higher level heroes, spells, and upgrades. (Remember
- Gothmog added - Removed his carnage (Didn\'t work) - Added capture building to Gothmog ----------------------------------- Keep in mind this is very beta(ish) software. A lot of stuff is
This mod is the opposite of a balance mod!!! if you like setting units on fire with dragons, or you would like to raise an army of hobbits. This is the mod for you!!!! Installation