performance boost with a larger amount of bots. - Climbing improved. Added climbing waypoints to all stock maps. - Bots now use knife attack when in close range. - Bots now start at a random rank. - Added in-game PeZBOT menu allowing you to change PeZBOT settings without having to use the console. (Press "B" (default) then select PeZBOT) - Tweaked bot movement animations and speeds. - Fixed Strike not loading the waypoints correctly. - "Being obvious" distance increased - bots will see you from a slightly longer distance away if you are not moving. - Bots may spread out / flank more often. - Now includes pezbot.cfg/pezbot_dev.cfg (See "Installation" document) - Changed waypoint file (type = Integer changed to type = String) removing needless conversion. - Added Killpoints. - Added Auto-Waypointing. - Added player 'auto assign only' Dvar ( set g_force_autoassign "1" ) for servers (Default 0 - Off). - Added DVARs: svr_pezbots_axis & svr_pezbots_allies to give greater control and allow uneven team selection. - Added DVAR: svr_pezbots_dewards. Set to 1 to disable bots using UAV, Airstrike and Helicopter (defaults to 0) - Added DVAR: svr_pezbots_playstyle ( 0 - Original (slower speed and more walking), 1 - Faster (Run & Gun) ) (defaults to 1) - Added DVAR: svr_pezbots_roundCount. Restarts the listen server after # amount of maps - workaround for "running out of bots" (defaults to 2)
PeZBOT 010p for Call of Duty 4: Modern Warfare - offline multiplayer bots for those who like to play offline. ------------- Version 010p: ------------- - Changes to code resulting in a huge
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