There is much to do in this scenario. Who will you be? Togukawa and Genghis Khan, mighty warlords with weak empries ready to fall at their borders. The desperate English who have been cornered and
First total conversion mod of Warlords Expansion. This one includes several new units, civilizations, buildings, improvements... From the words of the author, this is just a temporary mod until
This mod increases the number of trade routes available and more: [quote]Summary: 1. Increased max trade routes to 16. [GlobalDefinesAlt.xml] 2. Trade Routes also give food and hammers.
This will add Byzantium to Civ4 Warlords. It includes 2 animated leaders (Theodora & Basil II), 1 Unique Unit (Dromon), 1 Unique Building (Theodosian Walls) and Pedia entries for all.
This mod slows up tech progress in Warlords. [quote]This mod makes the about 25%-40% longer. Since TECHNOLOGIES drive the pace of the game- they come slower. There are about 25% more turns, so
A fairly interesting mod. Give it a try ;) [quote]This mod includes the following (in a nutshell): - A Pirate Empire Civilization - Three Pirate Leaders with custom AI - A Pirate Leader Trait
A mod which contains a lot of Civilizations in a 1 huge modpack. Turkey, Scotland, Netherlands, Portugal, Brazil are just few names of civs included in this modpack. Highly Recommended ;) Super
This is a fictional scenario for Warlords and is very much similar to Genghis Khan scenario being shipped with the game. [quote]You play as Nassun with the goal of reaching the top of the score by