Here goes my first attempt. I hope someone likes it. Feel free to use it, edit it, make it better or more interesting. The map stretches from the gulf coast of Mexico to the island of Trinidad & Tobago. It only goes as far north as southern Georgia a
XXCEmpiresStandard v2 This scenario uses an adaptation of CivTroy's 100x56 (standard) world map, in combination with the latest release of the XX Century 2 Mod. It is larger than the previous 64x40 scenario thread but still runs well. Scenario
This scenario, as the name might suggest, takes place in 1451 in the general balkans/anatolia area.uses my magna graecia map. economies "balanced", production good, hopefully good battles. Ottomans closing in on Constantinople, battle of Kosovo
Map The map is a standard (90x50) sized map. It has quite accurate proportions compared to the real earth. All bonuses are placed where they are likely to be found, like rice in asia. But they are also been placed for balance. Settings All set
06/25/06 - Added Indian and Egyptian Settlers, Scouts and Warriors, plus Egyptian and Native American archers. Introduction It always bugged me that many units in Civ4 look completely out of place with their respective civs. For example the Ger
ReadMeSmartMap.txt ReadMe file describing how to use SmartMap, and its various features. SmartMap has two related discussion threads. CivFanatics: http://forums.civfanatics.com/showthread.php?t=154989 Apolyton: http://apolyton.net/forums/sho
Unit Statistics Mod v1.37 By: Teg_Navanis Patch Compatibility: v1.61 MP Compatible: Hotseat games: Change "Track All Players" to true in the Unit Statistics Mod Config.ini Internet/LAN games: not tested, please inform me if there are any bugs
Join me on the dark side, Luke! I scrambled together a few bits from the forum and there is the result. It's a unit I wanted to make since a long time. He may have been better as a new model not just a nifedit but that unfortunatly I didn't learn
A really simple but really usefull modification. I only deleted the earth, cloud, cityglow, atmosphere, space, etc... of the main menu and replace it with a plane, so you can now have a plane Image for your mod's background. In the zip there ar