This is a mod based around 270-ish, though I don't know how accurate that is. The map and civs are based off Rome-total war. All of the civs are playable, but if you play as one of the "barbarian" civs you'll be at a disadvantage because of location
The End of Isolation v1.0 by Head Serf Installation Instructions 1. Download the zip file to your Mods folder. 2. Extract all to the Mods folder. 3. Copy and paste the WBS (World Builder Save) file to the Public Maps folder. 4. The address of
Now Version 0.65 From the Star Wars Mod team: Main Designer/programmer:Civmansam Graphics Design:Rabbit Alex XMl/Python programming: Shqype XMl/Python programming: NEW_rome Ideas and info: DonStamos Percentages Done: Civilizations: 100%
Hi folks, Here is another scenario in my continuing mission to convert my entire 'Intro to Roman Culture' class into one great big long Civ IV-fest (see 'The Year of the Four Emperors' for my first foray). In this scenario, we have a map of ce
This is a first generation scenario, using Kael's FfH2 mod. SCENARIO TITLE: Land of the Dragon's TYPE: Fantasy SCENARIO MAP: Earth Huge (original by niust) thx Playable ONLY for FfH2 Now this is only "The Beginning" of a series of scena
I'm fairly new to the whole thing, and have been battling with the world-builder, but I've got something that I think does the trick... I'd be interested to see what you think, and I'd be glad if somebody could make this tick over much better... I
Fall from Heaven 2 Version 0.12b Fall from Heaven is a fantasy mod for Civilization 4 that brings more focus on the Religion and Promotion aspects of the game. There are unique religion units, increased XP, unit upgrades that last throughout the
- CIVIC: Barbarism: changed to low upkeep - CIVIC: Path of the Mystics: changed to low upkeep - CIVIC: City States: changed to medium upkeep - CIVIC: Hereditary Rule: changed to low upkeep - CIVIC: Forum: High Upkeep, +100% Birth Rate (no ext