The Blitz Mod v.10 Installation: Extract this zip file to your Civ 4 Mods folder. Readme: This Mod introduces significant changes to Civ 4's combat balance. Those changes intend to dramatically increase the gap between advanced and obsole
New Domestic Advisor ____________________ This idea came about after seeing homegrown's re-write of the Domestic Advisor. There were some additional ideas which surfaced on the thread he started which unfortunately weren't completely implemented
v0.5 Changes: - LANG: French language civs and cities implemented - TEXT: Some leadernames have been changed to the correct ancient names - ART: Some more flag decal changes - ART: Increased the flag size - MAP: Fixed broken river placement
I know this is far from complete -- it is a work in progress and I want to let you play from the very beginning. Feel free to make suggestions, though. A completely revamped tech tree will come as well, but it will come last (after the civilizatio
=== Installation Instructions === To install, extract the contents into your mod folder. Make a shortcut to the "Mylon Mod.bat" file in the mods folder to anywhere you like and run that when you'd like to play this mod. === Release Notes === C
You can unzip it to C:Program FilesFiraxis GamesSid Meier's Civilization 4Mods and load it up from the menu (RECOMMENDED) OR you can take the CIV4TraitInfos.xml out of the zip and place it into your custom assets folderxmlcivilizations)( I cant get
ENGLISH VERSION Works with Patched and Unpatched versions of the game! What this Mod does: -uses Arne's European Map, thank you Arne for an excellent map! -11 Civs (6 are brand-spanking new) -New leaderheads (I made them all static for unifomi
What it does: In the city screen you can press CTRL-D to bring up the Building Demolition Window where you can select a building in the city to be demolished. Your city receives 10% of the original production cost applied to what it is currently c
This is a simple six player "Gold Rush" style map. There are 2 main islands with 3 players starting on each, the teams are not set however and it is up to the player to decide how he/she handles the other civilizations diplomatically. Each civilizati